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Thrustmaster Hotas Review - By Mark "Frugal" Bush

The term HOTAS stands for "Hands on throttle and stick". The idea being that the pilot should rarely need to remove his hands from the throttle and stick in order to control his aircraft or it's systems. In a dogfight a good hotas is absolutely essential. The control over your speed that a throttle controller gives you is invaluable. The ability to operate your radar, select weapons, brakes, countermeasures etc without looking away from the hud, or taking your hands off the controls can be the difference between life or death in a combat situation.

The full hotas consists of the F22 pro, TQS and Elite rudders. Lets look at what you get with these babies. The F22 has 4 4 way hats, a dual stage trigger and 4 buttons one of which can be used as a shift switch giving the other buttons and hats a dual purpose. The TQS has an arced analogue throttle movement plus 2 rotaries, a 4 way radio switch, a 4 way mouse control (which can either act as a surrogate mouse or as a 4 way hat). A 2 position switch, 2 buttons and a 3 way rocker switch. Then finally the rudder pedals which purely act as the rudders (although you could assign a different function to them if you really needed to).

So how much control does that give us? Well with a basic config you have 22 possible controls on the stick and 19 on the throttle giving us 41 possible commands. This should be adequate for a lot of sims but Falcon 4 will gobble those up in no time. If we use the shift key on the stick we can now increase that by quite a bit, we can't double it as the rotataries on the TQS can't be shifted also we lose the button on the F22 that is being used as the shift key. What we end up with is 42 functions on the stick and 34 on the TQS, a total of 77 functions. Still not enough? Not a problem as we can use the 3 way dogfight rocker as a mode switch allowing us to practically triple that figure. After accounting for the rotaries and the fact that the dogfight switch will no longer have any functions (except selecting the mode) we end up with 126 possible functions on the stick and 76 possible on the TQS giving us 202 possible functions plus a rudder. This should be more than enough for any sim.


The flexibility of the programming is awesome. You can set some buttons as shiftable and others as not, make some affected by the mode switch and leave others with a single function. You can set up timings and macro's and also toggles. You can also set keys to send a different command when released. For instance in your falcon 4 config you could set the first stage of your dual stage trigger up so that it does shift T followed by "Prepare to die sucker". The second stage fires your guns then on releasing it could send shift T followed by "Did that hurt?". You could set the first stage up as a toggle of up to 99 different insults or quips so that each time you fired your guns at your opponent you would fire off a different witty remark. You could even add acmi to the macro so that you could record the kill for posterity. Now that's what I call flexibility!! Hmm in fact I may just set up a macro just like the one I just mentioned as I have been accused of being a bit of an Iceman in a dogfight, preferring to get down to the business of killing and thus remaining silent through the whole fight. This way I get to seem chatty without affecting my performance :)

This flexibility comes at a price though. The F22 and TQS hotas is not exactly user friendly when it comes to programming. It uses a scripting language and the software is all dos based. The scripting language itself is fairly straight forward and easy to learn once you sit down and study the manual (or the easy way, take someone elses config and study that). The problem is that with the vast flexibility the text based config can be difficult to keep track of. Fortunately there are 3rd party programs such as James Hallows's excellent Fox Two which make the whole process far less painful.


The construction of the F22 is awesome, it is a replica of the real F16 FLCS which really adds to the package. It looks and feels like the stick you would expect to find in the real plane (which is not surprising as we already know it's a replica :-). It really feels like the piece of finely tuned machinery that it is. It has a good solid tension, you need a strong arm to wield one of these babies. This tension does serve a purpose as gives you far more control, gone are the days of struggling to line up with a bandit turning too far one way then too far back. With this stick you can achieve very precise turns which can be the difference between winning and losing a dogfight

The TQS is also a replica of the throttle found in a real F16. This is great as a lot of time and money was spent by the military to get the ergonomics just right. Thrustmaster have taken advantage of that to bring us a throttle that has all the buttons and rotaries in easy reach and that feels right. The construction of the TQS isn't up to the same solid standard as the F22 and as a result it feels a bit more plastic than the stick. It has idle and afterburner detents and a tension adjuster so once it is in your hand and you are flying, it just feels like a high quality piece of kit.


The rudder pedals have no bells or whistles they are just that, a functional set of analogue rudders. At 16" wide they have a fairly small footprint and should fit nicely under the average desk. They use a pivot action like a real aircraft rudder. I have found them absolutely flawless in operation (and essential in combat :). They can be used as a digital rudder if need be (provided you have the TQS). Personally I would have liked them to have a Toe brake like the old RCS Pro pedals but this is a minor flaw. In the end they do "exactly what it say's on the box".

In conclusion I would have to say that when available this was the best hotas that money could buy (and this was certainly reflected in the price). The combination of the quality of construction, the flexibility allowed by the programability, and the very fact that it is a replica of the real F16 hotas combine to make this the hotas of choice for the hard core simmer. If Thrustmaster / Guillemot can follow up with a similar piece of kit that is USB and digital, has the same flexibility within a user friendly programming interface, then they will have an instant winner on their hands.

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